On air · chart position #15,349
RustServer
Online 162.43.8.229:28015 checked 9m ago
Players
RustServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 01:11 UTC25d ago | 2 | – | running | 4 |
| Mon 28 Sep, 10:01 UTC30d ago | 4 | – | 4.6 days | 0 |
| Sun 13 Sep, 15:06 UTC45d ago | 0 | – | 14.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer online, and how reliable is it?
RustServer is up as you read this. The uptime it reports puts its last restart about 11 days 4 hours ago. It stayed up 86% of the last 7 full days, 144 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RustServer located?
There's no region listed for RustServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 162.43.8.229:28015 is its address.
Which version of Rust does RustServer run?
The build behind RustServer is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does RustServer run smoothly?
Never under 55, and 92 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 126,063 entities. Its memory climbed as high as 5,277 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is RustServer?
Right now 0 players are on RustServer, out of 500 slots. Averaged over seven days, it drew 0 players.
How does RustServer rank against other Rust servers?
Player hours over the past week put RustServer at #15,349, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on RustServer?
At their busiest, its recent wipes averaged 2 players. 7 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustServer?
With irregular wipe times on RustServer, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 25 days 23 hours.
Settings and map
What are the rules and settings on RustServer?
You will not find a gather rate in the name RustServer. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does RustServer run?
A procedural map of size 4,500 with seed 923793624, generated by the game, is what RustServer runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include RustServer?
These Rust Charts lists include RustServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer mean?
These are the tags RustServer makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join RustServer?
Press F1 in Rust to open the console and type client.connect 162.43.8.229:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.