On air · chart position #15,409
RustServer
Online 162.43.4.36:28015 checked 12m ago
Players
RustServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 10:59 UTC11d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer online, and how reliable is it?
Right now RustServer is running. The uptime it reports puts its last restart about 10 days 5 hours ago. It stayed up 86% of the last 7 full days, 144 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustServer located?
From RustServer, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 162.43.4.36:28015 is its address.
Which version of Rust does RustServer run?
The build behind RustServer is Rust network protocol 2634 and build 167781, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer run smoothly?
It averaged 116 server fps over the last 48 hours, with a floor of 74. Buildings, deployables and all the rest of the world came to as many as 49,717 entities. Its memory climbed as high as 2,739 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer?
Right now 0 players are on RustServer, out of 50 slots. 0 players was the seven-day average.
How does RustServer rank against other Rust servers?
In the seven-day player hours table, RustServer is #15,409, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on RustServer?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on RustServer?
The record of RustServer's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 11 days 13 hours.
Settings and map
What are the rules and settings on RustServer?
No gather rate appears in the name RustServer. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. Valve's VAC anti-cheat is active.
Which map does RustServer run?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include RustServer?
These Rust Charts lists include RustServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer mean?
The game's server browser sees these tags from RustServer: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RustServer?
Enter client.connect 162.43.4.36:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.