On air · chart position #8,484
RustServer
Online 162.43.32.30:28015 checked 10m ago
Players
RustServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:57 UTC27d ago | 1+1 queue | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer online, and how reliable is it?
Right now RustServer is running. About 4 days 19 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RustServer located?
From RustServer, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 162.43.32.30:28015.
Which version of Rust does RustServer run?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer run smoothly?
The 48-hour average was 92 server fps; the lowest point was 59. At its fullest it held 83,749 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,909 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer?
Right now 0 players are on RustServer, out of 1 slots. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.
How does RustServer rank against other Rust servers?
Player hours over the past week put RustServer at #8,484, among the top 38% of ranked servers.
Wipe schedule
What does wipe day look like on RustServer?
The busiest point of its recent wipes averaged 1 players. 1 hours into the latest wipe the crowd peaked, and the queue held 1 more.
What is the wipe schedule on RustServer?
The record of RustServer's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 14 hours.
Settings and map
What are the rules and settings on RustServer?
You will not find a gather rate in the name RustServer. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does RustServer run?
RustServer runs a procedural map of size 3,800 with seed 1658503208, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include RustServer?
These Rust Charts lists include RustServer: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer mean?
These are the tags RustServer makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join RustServer?
Enter client.connect 162.43.32.30:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.