Rust Charts55,814 playing · live

On air · chart position #15,399

RustServer

Online 162.43.15.99:28015 checked 8m ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,399
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RustServer

0on now
AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:09 UTC22d ago 0 – running 0
Thu 17 Sep, 04:15 UTC41d ago 0 – 18.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
536 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
358 / 400
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 314 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 313 on average
43 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 273 on average
159 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
78 / 100
From the figures on this page

Quick answers

Server details

Is RustServer online, and how reliable is it?

You will find RustServer online at this moment. Going by the reported uptime, it restarted roughly 10 days 14 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is RustServer located?

No region is published by RustServer. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 162.43.15.99:28015.

Which version of Rust does RustServer run?

The build behind RustServer is Rust network protocol 2634 and build 167781, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does RustServer run smoothly?

Never under 95, and 161 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 49,656 entities. Its memory climbed as high as 2,770 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is RustServer?

RustServer has 0 of its 50 slots filled right now. Averaged over seven days, it drew 0 players.

How does RustServer rank against other Rust servers?

Player hours over the past week put RustServer at #15,399, among the top 69% of ranked servers.

Wipe days

What does wipe day look like on RustServer?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on RustServer?

Too few wipes on record for RustServer to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 22 days 22 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on RustServer?

The name RustServer carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does RustServer run?

RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include RustServer?

These Rust Charts lists include RustServer: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on RustServer mean?

The game's server browser sees these tags from RustServer: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join RustServer?

Press F1 in Rust to open the console and type client.connect 162.43.15.99:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players It has 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.