Rust Charts89,289 playing · live

On air · chart position #5,078

[US] Rust Junky

Online 162.35.110.147:28080 checked 2h ago

moddedoxidepve
Launch Rust and join
48 hours · an hour a bar · full height is 50
1/ 50
players now
2% full
0
7-day average
peak 1
#5,078
rank
top 23%
2d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

[US] Rust Junky

1on now · 48h peak 1
AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 18:41 UTC2d ago – – running 1
Wed 21 Oct, 22:14 UTC6d ago 1 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
203 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 102 on average
75 / 200
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
40 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
32 / 200
Orange Dream | Cozy PvE/RP | No KOS
NA · groups of 8+ · biweekly · 36 on average
18 / 200
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
23 / 100
From the figures on this page

Quick answers

About the server

Is [US] Rust Junky online, and how reliable is it?

You will find [US] Rust Junky online at this moment. The uptime it reports puts its last restart about 9 hours ago. 144 of 144 hours is what it managed over the past 6 full days, 100% of the time. The first record Rust Charts holds of it is 21 October 2026.

Where is [US] Rust Junky located?

No region tag is published by [US] Rust Junky, but its name points to North America. Rust Charts shows the location a server claims, not where the machine actually is. 162.35.110.147:28080 is its address.

Which version of Rust does [US] Rust Junky run?

The build behind [US] Rust Junky is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [US] Rust Junky run smoothly?

The 48-hour average was 127 server fps; the lowest point was 71. Buildings, deployables and all the rest of the world came to as many as 101,041 entities. Its memory climbed as high as 2,861 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is [US] Rust Junky?

On [US] Rust Junky, 1 players are in and 50 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1. 20:00 UTC was the peak of the last 48 hours, with 1 players on average.

How does [US] Rust Junky rank against other Rust servers?

In the seven-day player hours table, [US] Rust Junky is #5,078, inside the top 23% of all ranked servers.

Wipe schedule

What does wipe day look like on [US] Rust Junky?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on [US] Rust Junky?

The record of [US] Rust Junky's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 2 days.

Rules and world

What are the rules and settings on [US] Rust Junky?

You will not find a gather rate in the name [US] Rust Junky. 8 players is the group limit, the default for the game. You play pve, other players cannot be fought. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does [US] Rust Junky run?

[US] Rust Junky runs a procedural map of size 4,056 with seed 4819615, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include [US] Rust Junky?

These Rust Charts lists include [US] Rust Junky: Modded Rust servers, Rust PvE servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on [US] Rust Junky mean?

These are the tags [US] Rust Junky makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join [US] Rust Junky?

Press F1 in Rust to open the console and type client.connect 162.35.110.147:28080. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.