Off air · chart position #15,490
Void's Vibe Coding - Script Testing
Offline 162.244.125.185:28015 checked 40d ago
Players
Void's Vibe Coding - Script Testing
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Void's Vibe Coding - Script Testing online, and how reliable is it?
You will not get on Void's Vibe Coding - Script Testing just now: it is offline, last seen 40 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Void's Vibe Coding - Script Testing located?
There's no region listed for Void's Vibe Coding - Script Testing. Rust Charts shows the location a server claims, not where the machine actually is. 162.244.125.185:28015 is its address.
Which version of Rust does Void's Vibe Coding - Script Testing run?
The build behind Void's Vibe Coding - Script Testing is Rust network protocol 2633 and build 164530, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Void's Vibe Coding - Script Testing?
Void's Vibe Coding - Script Testing shows as offline now, with its last appearance 40 days 17 hours ago.
How does Void's Vibe Coding - Script Testing rank against other Rust servers?
In the seven-day player hours table, Void's Vibe Coding - Script Testing is #15,490, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on Void's Vibe Coding - Script Testing?
The next wipe on Void's Vibe Coding - Script Testing is an estimate based on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 54 days 4 hours is how long ago its current world was made. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on Void's Vibe Coding - Script Testing?
You will not find a gather rate in the name Void's Vibe Coding - Script Testing. 8 players is the group limit, the default for the game. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Void's Vibe Coding - Script Testing run?
The map on Void's Vibe Coding - Script Testing is procedural, size 4,500, seed 1646099129, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Void's Vibe Coding - Script Testing?
These Rust Charts lists include Void's Vibe Coding - Script Testing: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Void's Vibe Coding - Script Testing mean?
These are the tags Void's Vibe Coding - Script Testing makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp350 (Max players): 350 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^p (PvE): No player fighting here: the world is what threatens you; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Void's Vibe Coding - Script Testing?
Press F1 in Rust to open the console and type client.connect 162.244.125.185:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.