Rust Charts42,840 playing · live

Off air · chart position #15,849

Local Dev Server

Offline 162.230.30.126:28015 checked 18d ago

Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,849
rank
top 72%
28d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Local Dev Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct12 Oct15 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 467 on average
100 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 320 on average
122 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
251 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
7 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
275 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 260 on average
500 / 475
From the figures on this page

Quick answers

Server details

Is Local Dev Server online, and how reliable is it?

Right now Local Dev Server is not running; the last sighting was 18 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.

Where is Local Dev Server located?

No region is published by Local Dev Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 162.230.30.126:28015.

Which version of Rust does Local Dev Server run?

Rust network protocol 2634 and build 166494 on Windows is the version Local Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Local Dev Server?

Local Dev Server is offline at the moment; the last sighting was 18 days 22 hours ago.

How does Local Dev Server rank against other Rust servers?

The top 72% of ranked servers includes Local Dev Server, at #15,849 on player hours for the last week.

Wipes and resets

What is the wipe schedule on Local Dev Server?

Local Dev Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 28 days 11 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Local Dev Server?

You will not find a gather rate in the name Local Dev Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.

Which map does Local Dev Server run?

Generated by the game, the map on Local Dev Server is procedural.

Tag guide

Which Rust Charts lists and filters include Local Dev Server?

These Rust Charts lists include Local Dev Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Local Dev Server mean?

gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Local Dev Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Local Dev Server?

Enter client.connect 162.230.30.126:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp10
Max players 10 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Build 166494 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.