Off air · chart position #15,849
Local Dev Server
Offline 162.230.30.126:28015 checked 18d ago
Players
Local Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Local Dev Server online, and how reliable is it?
Right now Local Dev Server is not running; the last sighting was 18 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 162.230.30.126:28015.
Which version of Rust does Local Dev Server run?
Rust network protocol 2634 and build 166494 on Windows is the version Local Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Local Dev Server?
Local Dev Server is offline at the moment; the last sighting was 18 days 22 hours ago.
How does Local Dev Server rank against other Rust servers?
The top 72% of ranked servers includes Local Dev Server, at #15,849 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Local Dev Server?
Local Dev Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 28 days 11 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Local Dev Server?
You will not find a gather rate in the name Local Dev Server. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. VAC is off: that is Valve's anti-cheat.
Which map does Local Dev Server run?
Generated by the game, the map on Local Dev Server is procedural.
Tag guide
Which Rust Charts lists and filters include Local Dev Server?
These Rust Charts lists include Local Dev Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags Local Dev Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Local Dev Server?
Enter client.connect 162.230.30.126:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.