Off air · chart position #15,482
testserver
Offline 162.19.204.31:25588 checked 38d ago
Players
testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is testserver online, and how reliable is it?
Right now testserver is not running; the last sighting was 38 days 14 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 21 September 2026.
Where is testserver located?
No region is published by testserver. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 162.19.204.31:25588.
Which version of Rust does testserver run?
Rust network protocol 2633 and build 164530 on Linux is the version testserver runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is testserver?
testserver is offline at the moment; the last sighting was 38 days 14 hours ago.
How does testserver rank against other Rust servers?
The top 67% of ranked servers includes testserver, at #15,482 on player hours for the last week.
Wipe days
What is the wipe schedule on testserver?
testserver's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 38 days 14 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on testserver?
The name testserver carries no gather rate. 6 players is the maximum for a group. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does testserver run?
A procedural map of size 2,500 with seed 1, generated by the game, is what testserver runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include testserver?
These Rust Charts lists include testserver: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on testserver mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts6 (Group limit): Teams are capped at 6; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags testserver publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join testserver?
Press F1 in Rust to open the console and type client.connect 162.19.204.31:25588. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.