On air · chart position #15,351
WasteLandNuke
Online 162.120.4.84:10000 checked 13m ago
Players
WasteLandNuke
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 22:17 UTC23d ago | 3 | – | running | 0 |
| Mon 5 Oct, 02:56 UTC24d ago | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is WasteLandNuke online, and how reliable is it?
WasteLandNuke is up as you read this. About 15 days 4 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 4 October 2026.
Where is WasteLandNuke located?
From WasteLandNuke, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 162.120.4.84:10000 is its address.
Which version of Rust does WasteLandNuke run?
Rust network protocol 2634 and build 167398 on Linux is what WasteLandNuke runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does WasteLandNuke run smoothly?
Never under 173, and 209 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 112,411 entities. Memory use peaked at 5,897 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is WasteLandNuke?
Right now 0 players are on WasteLandNuke, out of 5 slots. Averaged over seven days, it drew 0 players.
How does WasteLandNuke rank against other Rust servers?
The top 69% of ranked servers includes WasteLandNuke, at #15,351 on player hours for the last week.
Wipe days
What does wipe day look like on WasteLandNuke?
The busiest point of its recent wipes averaged 3 players. 2 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on WasteLandNuke?
WasteLandNuke's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 23 days 7 hours.
How it is set up
What are the rules and settings on WasteLandNuke?
No gather rate appears in the name WasteLandNuke. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. The plugins it runs number Oxide. Its self-description is vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.
Which map does WasteLandNuke run?
WasteLandNuke runs a procedural map of size 4,300 with seed 2147483647, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include WasteLandNuke?
The Rust Charts lists that carry WasteLandNuke are: Rust community servers, unmodded and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more.
What do the server tags on WasteLandNuke mean?
These are the tags WasteLandNuke makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^o (Oxide): The plugin framework is Oxide, also known as uMod. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join WasteLandNuke?
Enter client.connect 162.120.4.84:10000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.