Off air · chart position #15,351
local test
Offline 161.65.148.54:28316 checked 5d ago
Players
local test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is local test online, and how reliable is it?
local test is down at the moment, having last been seen 5 days 14 hours ago. It stayed up 0% of the last 5 full days, 0 of 120 hours. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is local test located?
There's no region listed for local test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 161.65.148.54:28316.
Which version of Rust does local test run?
Rust network protocol 2634 and build 167398 on Windows is what local test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is local test?
local test is offline at the moment; the last sighting was 5 days 14 hours ago. 0 players was the seven-day average.
How does local test rank against other Rust servers?
Player hours over the past week put local test at #15,351, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on local test?
The record of local test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 82 days 23 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on local test?
You will not find a gather rate in the name local test. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include local test?
The Rust Charts lists that carry local test are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on local test mean?
gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags local test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join local test?
The console is behind F1 in Rust: enter client.connect 161.65.148.54:28316 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.