On air · chart position #15,167
RustServer_11987
Online 160.251.253.229:28015 checked 9m ago
Players
RustServer_11987
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:25 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_11987 online, and how reliable is it?
You will find RustServer_11987 online at this moment. Going by the reported uptime, it restarted roughly 47 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_11987 located?
No region is published by RustServer_11987. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 160.251.253.229:28015 is its address.
Which version of Rust does RustServer_11987 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_11987 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_11987 run smoothly?
The 48-hour average was 137 server fps; the lowest point was 97. At its fullest it held 44,225 entities: buildings, deployables and the rest of the world. At most it took 1,810 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is RustServer_11987?
Right now 0 players are on RustServer_11987, out of 50 slots. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 11:00 UTC drew the most, at 0 players on average.
How does RustServer_11987 rank against other Rust servers?
In the seven-day player hours table, RustServer_11987 is #15,167, inside the top 68% of all ranked servers.
Wipes and resets
What does wipe day look like on RustServer_11987?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 16 hours in.
What is the wipe schedule on RustServer_11987?
RustServer_11987's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 23 hours.
Rules and world
What are the rules and settings on RustServer_11987?
The name RustServer_11987 carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_11987 run?
RustServer_11987 runs a procedural map of size 3,000 with seed 28916, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RustServer_11987?
The Rust Charts lists that carry RustServer_11987 are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_11987 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset — that's the set of tags RustServer_11987 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustServer_11987?
Enter client.connect 160.251.253.229:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.