Rust Charts75,264 playing · live

On air · chart position #1,565

[JP/Tokyo] Solo/Duo/Trio

Online 160.251.250.21:28015 checked 6m ago

oxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
2/ 100
players now
2% full
4
7-day average
peak 11
#1,565
rank
top 7%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

[JP/Tokyo] Solo/Duo/Trio

2on now · 48h peak 10
AveragePeak
02.557.51023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 02

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:02 UTC6d ago 8 – running 1
Fri 2 Oct, 11:13 UTC27d ago 3 held half 20.9 days 0
Fri 25 Sep, 11:07 UTC34d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 181 on average
155 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 119 on average
2 / 550
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 100 on average
32 / 200
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 79 on average
48 / 225
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 54 on average
0 / 200
[ASIA] Siam Rust | Vanilla | Weekly
EA · groups of 8+ · weekly · 38 on average
32 / 150
From the figures on this page

Quick answers

About the server

Is [JP/Tokyo] Solo/Duo/Trio online, and how reliable is it?

You will find [JP/Tokyo] Solo/Duo/Trio online at this moment. Going by the reported uptime, it restarted roughly 5 days 23 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is [JP/Tokyo] Solo/Duo/Trio located?

Without a region tag, [JP/Tokyo] Solo/Duo/Trio still has a name that points to Asia. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 160.251.250.21:28015 is its address.

Which version of Rust does [JP/Tokyo] Solo/Duo/Trio run?

Rust network protocol 2635 and build 168909 on Linux is the version [JP/Tokyo] Solo/Duo/Trio runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does [JP/Tokyo] Solo/Duo/Trio run smoothly?

It averaged 72 server fps over the last 48 hours, with a floor of 50. Buildings, deployables and all the rest of the world came to as many as 78,837 entities. Memory use peaked at 4,282 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is [JP/Tokyo] Solo/Duo/Trio?

On [JP/Tokyo] Solo/Duo/Trio, 2 players are in and 100 slots are the ceiling. Averaging 4 players across seven days, it reached 11 at most. 15:00 UTC was the peak of the last 48 hours, with 9 players on average.

How does [JP/Tokyo] Solo/Duo/Trio rank against other Rust servers?

Player hours over the past week put [JP/Tokyo] Solo/Duo/Trio at #1,565, among the top 7% of ranked servers.

Wipe days

What does wipe day look like on [JP/Tokyo] Solo/Duo/Trio?

Its recent wipes peaked at an average of 5 players. 32 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on [JP/Tokyo] Solo/Duo/Trio?

The wipes on [JP/Tokyo] Solo/Duo/Trio come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 6 days 14 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on [JP/Tokyo] Solo/Duo/Trio?

You will not find a gather rate in the name [JP/Tokyo] Solo/Duo/Trio. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does [JP/Tokyo] Solo/Duo/Trio run?

[JP/Tokyo] Solo/Duo/Trio runs a procedural map of size 3,500 with seed 17761776, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include [JP/Tokyo] Solo/Duo/Trio?

These Rust Charts lists include [JP/Tokyo] Solo/Duo/Trio: Rust community servers, unmodded. On the server list, these filters put it in view: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on [JP/Tokyo] Solo/Duo/Trio mean?

gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod — that's the set of tags [JP/Tokyo] Solo/Duo/Trio publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join [JP/Tokyo] Solo/Duo/Trio?

Press F1 in Rust to open the console and type client.connect 160.251.250.21:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/QjJSb4U6T for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.