On air · chart position #15,341
RustServer_27826
Online 160.251.215.53:28015 checked 10m ago
Players
RustServer_27826
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:38 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_27826 online, and how reliable is it?
Right now RustServer_27826 is running. Going by the reported uptime, it restarted roughly 18 days 11 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is RustServer_27826 located?
From RustServer_27826, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 160.251.215.53:28015.
Which version of Rust does RustServer_27826 run?
Rust network protocol 2634 and build 167398 on Linux is the version RustServer_27826 runs. Joining needs the same protocol on your game; Steam handles the update.
Does RustServer_27826 run smoothly?
It averaged 98 server fps over the last 48 hours, with a floor of 78. At its fullest it held 89,462 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,239 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is RustServer_27826?
Right now 0 players are on RustServer_27826, out of 5 slots. 0 players was the seven-day average.
How does RustServer_27826 rank against other Rust servers?
The top 69% of ranked servers includes RustServer_27826, at #15,341 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustServer_27826?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 7 hours in.
What is the wipe schedule on RustServer_27826?
Too few wipes on record for RustServer_27826 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 25 days 22 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustServer_27826?
You will not find a gather rate in the name RustServer_27826. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_27826 run?
The map on RustServer_27826 is procedural, size 4,000, seed 1826721161, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include RustServer_27826?
These Rust Charts lists include RustServer_27826: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_27826 mean?
These are the tags RustServer_27826 makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustServer_27826?
Press F1 in Rust to open the console and type client.connect 160.251.215.53:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.