On air · chart position #9,136
[JP]Null-Server Test
Online EA 160.251.210.11:28015 checked 9m ago
Players
[JP]Null-Server Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is [JP]Null-Server Test online, and how reliable is it?
Right now [JP]Null-Server Test is running. Going by the reported uptime, it restarted roughly 4 days 22 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is [JP]Null-Server Test located?
[JP]Null-Server Test gives its location as Asia, using the EA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 160.251.210.11:28015.
Which version of Rust does [JP]Null-Server Test run?
The build behind [JP]Null-Server Test is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does [JP]Null-Server Test run smoothly?
Never under 31, and 52 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 98,303 entities. At most it took 4,707 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is [JP]Null-Server Test?
Right now 0 players are on [JP]Null-Server Test, out of 100 slots. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 13:00 UTC drew the most, at 1 players on average.
How does [JP]Null-Server Test rank against other Rust servers?
The last seven days of player hours put [JP]Null-Server Test at #9,136, top 41% of ranked servers, and #423 in Asia.
Wipe days
What does wipe day look like on [JP]Null-Server Test?
At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on [JP]Null-Server Test?
Once a month is the whole of it: [JP]Null-Server Test wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 3 hours. Its tags carry a wipe schedule of once a month.
Rules and world
What are the rules and settings on [JP]Null-Server Test?
The name [JP]Null-Server Test carries no gather rate. 50 players is the maximum for a group. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does [JP]Null-Server Test run?
The map on [JP]Null-Server Test is procedural, size 4,096, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include [JP]Null-Server Test?
The Rust Charts lists that carry [JP]Null-Server Test are: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [JP]Null-Server Test mean?
The game's server browser sees these tags from [JP]Null-Server Test: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; EA (East Asia): In the server browser it sits under East Asia. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [JP]Null-Server Test?
Press F1 in Rust to open the console and type client.connect 160.251.210.11:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/null-server for its website.