Rust Charts80,292 playing · live

On air · chart position #9,136

[JP]Null-Server Test

Online EA 160.251.210.11:28015 checked 9m ago

monthly wipes moddedoxidepve
Launch Rust and join Website
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#9,136
rank
top 41% · #423 in EA
28d ago
last wipe
monthly schedule
6d 20h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

[JP]Null-Server Test

0on now · 48h peak 1
AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 20h
Thu 5 Nov, 19:00 UTC
FW
34d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:18 UTC FW28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
EA · groups of 8+ · monthly · 34 on average
24 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 20 on average
15 / 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服
EA · groups of 8+ · monthly · 12 on average
13 / 100
[JP]ちょっぴりHard-PvE RiSu Server
EA · groups of 8+ · monthly · 11 on average
5 / 100
【青岩-PVE服】原倍/萌新/突袭据点
EA · groups of 8+ · monthly · 11 on average
3 / 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
EA · groups of 16+ · monthly · 10 on average
9 / 100
From the figures on this page

Quick answers

Server details

Is [JP]Null-Server Test online, and how reliable is it?

Right now [JP]Null-Server Test is running. Going by the reported uptime, it restarted roughly 4 days 22 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.

Where is [JP]Null-Server Test located?

[JP]Null-Server Test gives its location as Asia, using the EA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 160.251.210.11:28015.

Which version of Rust does [JP]Null-Server Test run?

The build behind [JP]Null-Server Test is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does [JP]Null-Server Test run smoothly?

Never under 31, and 52 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 98,303 entities. At most it took 4,707 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is [JP]Null-Server Test?

Right now 0 players are on [JP]Null-Server Test, out of 100 slots. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 13:00 UTC drew the most, at 1 players on average.

How does [JP]Null-Server Test rank against other Rust servers?

The last seven days of player hours put [JP]Null-Server Test at #9,136, top 41% of ranked servers, and #423 in Asia.

Wipe days

What does wipe day look like on [JP]Null-Server Test?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on [JP]Null-Server Test?

Once a month is the whole of it: [JP]Null-Server Test wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world in play was made 28 days 3 hours. Its tags carry a wipe schedule of once a month.

Rules and world

What are the rules and settings on [JP]Null-Server Test?

The name [JP]Null-Server Test carries no gather rate. 50 players is the maximum for a group. You play pve, other players cannot be fought. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does [JP]Null-Server Test run?

The map on [JP]Null-Server Test is procedural, size 4,096, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Lists and filters

Which Rust Charts lists and filters include [JP]Null-Server Test?

The Rust Charts lists that carry [JP]Null-Server Test are: Modded Rust servers and Rust PvE servers. These filters on the server list bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on [JP]Null-Server Test mean?

The game's server browser sees these tags from [JP]Null-Server Test: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts50 (Group limit): Teams are capped at 50; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): PvE, so the danger comes from the world rather than from players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; EA (East Asia): In the server browser it sits under East Asia. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join [JP]Null-Server Test?

Press F1 in Rust to open the console and type client.connect 160.251.210.11:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://discord.com/invite/null-server for its website.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^m,EA,^p,gmrust,cs168909,ts50,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It has 100 slots.
ts50
Group limit Teams are capped at 50.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Gameplay

^p
PvE PvE, so the danger comes from the world rather than from players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.