Rust Charts103,852 playing · live

On air · chart position #15,310

RustServer_20607

Online 160.251.209.182:28015 checked 6m ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,310
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RustServer_20607

0on now
AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:26 UTC10d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 512 on average
322 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
439 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
972 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
47 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
986 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
72 / 250
From the figures on this page

Quick answers

Server details

Is RustServer_20607 online, and how reliable is it?

Right now RustServer_20607 is running. About 5 days 19 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.

Where is RustServer_20607 located?

No region is published by RustServer_20607. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 160.251.209.182:28015.

Which version of Rust does RustServer_20607 run?

Rust network protocol 2635 and build 168909 on Linux is the version RustServer_20607 runs. Joining needs the same protocol on your game; Steam handles the update.

Does RustServer_20607 run smoothly?

The 48-hour average was 128 server fps; the lowest point was 104. At its fullest it held 46,931 entities: buildings, deployables and the rest of the world. At most it took 2,472 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is RustServer_20607?

Right now 0 players are on RustServer_20607, out of 50 slots. 0 players was the seven-day average.

How does RustServer_20607 rank against other Rust servers?

The top 69% of ranked servers includes RustServer_20607, at #15,310 on player hours for the last week.

Wipe days

What does wipe day look like on RustServer_20607?

The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on RustServer_20607?

Too few wipes on record for RustServer_20607 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 10 days.

How it is set up

What are the rules and settings on RustServer_20607?

You will not find a gather rate in the name RustServer_20607. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.

Which map does RustServer_20607 run?

A procedural map of size 3,000 with seed 28026, generated by the game, is what RustServer_20607 runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Lists and filters

Which Rust Charts lists and filters include RustServer_20607?

These Rust Charts lists include RustServer_20607: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_20607 mean?

The game's server browser sees these tags from RustServer_20607: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join RustServer_20607?

Enter client.connect 160.251.209.182:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players 50 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.