On air · chart position #10,344
RustServer_3488
Online 160.251.207.4:28015 checked 7m ago
Players
RustServer_3488
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 33 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:55 UTC10d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_3488 online, and how reliable is it?
You will find RustServer_3488 online at this moment. About 6 days 11 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_3488 located?
No region is published by RustServer_3488. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 160.251.207.4:28015.
Which version of Rust does RustServer_3488 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_3488 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_3488 run smoothly?
It averaged 79 server fps over the last 48 hours, with a floor of 65. At its fullest it held 45,373 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,516 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer_3488?
RustServer_3488 has 0 of its 50 slots filled right now. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 11:00 UTC, averaging 1 players.
How does RustServer_3488 rank against other Rust servers?
The top 47% of ranked servers includes RustServer_3488, at #10,344 on player hours for the last week.
Wipe days
What does wipe day look like on RustServer_3488?
At their busiest, its recent wipes averaged 1 players. 33 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer_3488?
Too few wipes on record for RustServer_3488 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 10 days 8 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustServer_3488?
You will not find a gather rate in the name RustServer_3488. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_3488 run?
A procedural map of size 3,000 with seed 5578, generated by the game, is what RustServer_3488 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RustServer_3488?
The Rust Charts lists that carry RustServer_3488 are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_3488 mean?
The game's server browser sees these tags from RustServer_3488: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustServer_3488?
Enter client.connect 160.251.207.4:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.