Rust Charts67,749 playing · live

On air · chart position #15,318

RustServer_11472

Online 160.251.204.20:28015 checked 9m ago

Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak –
#15,318
rank
top 69%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

RustServer_11472

0on now
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 10:04 UTC9d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
513 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
418 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
52 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
55 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
60 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
167 / 200
From the figures on this page

Quick answers

About the server

Is RustServer_11472 online, and how reliable is it?

Right now RustServer_11472 is running. About 6 days 13 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.

Where is RustServer_11472 located?

No region is published by RustServer_11472. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 160.251.204.20:28015 is its address.

Which version of Rust does RustServer_11472 run?

The build behind RustServer_11472 is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does RustServer_11472 run smoothly?

The 48-hour average was 114 server fps; the lowest point was 83. At its fullest it held 47,566 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,365 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is RustServer_11472?

On RustServer_11472, 0 players are in and 50 slots are the ceiling. Its average over the past week comes to 0 players.

How does RustServer_11472 rank against other Rust servers?

The top 69% of ranked servers includes RustServer_11472, at #15,318 on player hours for the last week.

Wipes and resets

What does wipe day look like on RustServer_11472?

Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RustServer_11472?

Too few wipes on record for RustServer_11472 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 9 days 2 hours.

How it is set up

What are the rules and settings on RustServer_11472?

No gather rate appears in the name RustServer_11472. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does RustServer_11472 run?

The map on RustServer_11472 is procedural, size 3,000, seed 16650, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include RustServer_11472?

The Rust Charts lists that carry RustServer_11472 are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustServer_11472 mean?

gmrust (Game mode): Standard survival rules apply; mp50 (Max players): It has 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set — that's the set of tags RustServer_11472 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join RustServer_11472?

Press F1 in Rust to open the console and type client.connect 160.251.204.20:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp50
Max players It has 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.