On air · chart position #15,290
RustServer_30332
Online 160.251.202.86:28015 checked 9m ago
Players
RustServer_30332
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 18:40 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_30332 online, and how reliable is it?
Right now RustServer_30332 is running. About 13 days 2 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 147 of 168 hours, or 88% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is RustServer_30332 located?
There's no region listed for RustServer_30332. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 160.251.202.86:28015 is its address.
Which version of Rust does RustServer_30332 run?
Rust network protocol 2634 and build 167781 on Linux is the version RustServer_30332 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer_30332 run smoothly?
Never under 49, and 72 server fps on average, is how the last 48 hours went. At its fullest it held 140,117 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 5,797 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RustServer_30332?
On RustServer_30332, 0 players are in and 20 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does RustServer_30332 rank against other Rust servers?
In the seven-day player hours table, RustServer_30332 is #15,290, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on RustServer_30332?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 34 hours in.
What is the wipe schedule on RustServer_30332?
Too few wipes on record for RustServer_30332 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 13 days 4 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on RustServer_30332?
The name RustServer_30332 carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
Which map does RustServer_30332 run?
RustServer_30332 runs a procedural map of size 5,000 with seed 17762077, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include RustServer_30332?
The Rust Charts lists that carry RustServer_30332 are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_30332 mean?
gmrust (Game mode): Standard survival rules apply; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code — that's the set of tags RustServer_30332 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustServer_30332?
Enter client.connect 160.251.202.86:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.