On air · chart position #15,262
RustServer_9541
Online 160.251.201.189:28015 checked 9m ago
Players
RustServer_9541
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 21:35 UTC10d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_9541 online, and how reliable is it?
You will find RustServer_9541 online at this moment. The uptime it reports puts its last restart about 6 days ago. It stayed up 85% of the last 7 full days, 143 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is RustServer_9541 located?
There's no region listed for RustServer_9541. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 160.251.201.189:28015.
Which version of Rust does RustServer_9541 run?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_9541 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_9541 run smoothly?
The 48-hour average was 97 server fps; the lowest point was 75. Buildings, deployables and all the rest of the world came to as many as 45,310 entities. Its memory climbed as high as 2,517 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is RustServer_9541?
Right now 0 players are on RustServer_9541, out of 50 slots. 0 players was the seven-day average.
How does RustServer_9541 rank against other Rust servers?
Player hours over the past week put RustServer_9541 at #15,262, among the top 69% of ranked servers.
Wipe schedule
What does wipe day look like on RustServer_9541?
Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer_9541?
The record of RustServer_9541's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 10 days 2 hours.
Rules and world
What are the rules and settings on RustServer_9541?
You will not find a gather rate in the name RustServer_9541. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does RustServer_9541 run?
A procedural map of size 3,000 with seed 21571, generated by the game, is what RustServer_9541 runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include RustServer_9541?
These Rust Charts lists include RustServer_9541: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_9541 mean?
gmrust (Game mode): Standard survival rules apply; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset — that's the set of tags RustServer_9541 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RustServer_9541?
Press F1 in Rust to open the console and type client.connect 160.251.201.189:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.