On air · chart position #8,220
RustServer_5962
Online 160.251.201.172:28015 checked 8m ago
Players
RustServer_5962
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 18:36 UTC8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustServer_5962 online, and how reliable is it?
RustServer_5962 is up as you read this. About 6 days 9 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is RustServer_5962 located?
From RustServer_5962, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 160.251.201.172:28015 is its address.
Which version of Rust does RustServer_5962 run?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_5962 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer_5962 run smoothly?
Never under 28, and 39 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 120,835 entities. Its memory climbed as high as 4,893 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is RustServer_5962?
Right now 0 players are on RustServer_5962, out of 10 slots. Seven-day figures: 0 players on average and 2 at the peak.
How does RustServer_5962 rank against other Rust servers?
In the seven-day player hours table, RustServer_5962 is #8,220, inside the top 37% of all ranked servers.
Wipe days
What does wipe day look like on RustServer_5962?
Its recent wipes peaked at an average of 2 players. The crowd on the latest wipe hit its peak 41 hours in.
What is the wipe schedule on RustServer_5962?
Too few wipes on record for RustServer_5962 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 8 days 14 hours.
Rules and world
What are the rules and settings on RustServer_5962?
No gather rate appears in the name RustServer_5962. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_5962 run?
A procedural map of size 4,500 with seed 28423, generated by the game, is what RustServer_5962 runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include RustServer_5962?
These Rust Charts lists include RustServer_5962: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_5962 mean?
The game's server browser sees these tags from RustServer_5962: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join RustServer_5962?
Press F1 in Rust to open the console and type client.connect 160.251.201.172:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.