On air · chart position #10,803
RustServer_27163
Online 160.251.198.26:28015 checked 8m ago
Players
RustServer_27163
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:06 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_27163 online, and how reliable is it?
You will find RustServer_27163 online at this moment. About 29 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 11% of the last 7 full days, 18 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_27163 located?
From RustServer_27163, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 160.251.198.26:28015.
Which version of Rust does RustServer_27163 run?
Rust network protocol 2635 and build 168909 on Linux is the version RustServer_27163 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_27163 run smoothly?
It averaged 73 server fps over the last 48 hours, with a floor of 36. At its fullest it held 69,621 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,201 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer_27163?
On RustServer_27163, 0 players are in and 50 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 1 players.
How does RustServer_27163 rank against other Rust servers?
Player hours over the past week put RustServer_27163 at #10,803, among the top 49% of ranked servers.
Wipe schedule
What is the wipe schedule on RustServer_27163?
Too few wipes on record for RustServer_27163 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 30 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on RustServer_27163?
You will not find a gather rate in the name RustServer_27163. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_27163 run?
RustServer_27163 runs a procedural map of size 3,500 with seed 16450, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include RustServer_27163?
The Rust Charts lists that carry RustServer_27163 are: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on RustServer_27163 mean?
The game's server browser sees these tags from RustServer_27163: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustServer_27163?
Press F1 in Rust to open the console and type client.connect 160.251.198.26:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.