Off air · chart position #4,362
RustServer_9798
Offline 160.251.196.110:28015 checked 11h ago
Players
RustServer_9798
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is RustServer_9798 online, and how reliable is it?
RustServer_9798 is down at the moment, having last been seen 11 hours ago. About 1 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 69 of 168 hours, or 41% of the time. Its earliest entry with Rust Charts dates from 22 October 2026.
Where is RustServer_9798 located?
No region is published by RustServer_9798. Rust Charts shows the location a server claims, not where the machine actually is. 160.251.196.110:28015 is its address.
Which version of Rust does RustServer_9798 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_9798 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does RustServer_9798 run smoothly?
It averaged 148 server fps over the last 48 hours, with a floor of 113. Buildings, deployables and all the rest of the world came to as many as 49,484 entities. Memory use peaked at 1,648 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is RustServer_9798?
RustServer_9798 is offline at the moment; the last sighting was 11 hours ago. Seven-day figures: 1 players on average and 4 at the peak. Over the past 48 hours, 11:00 UTC drew the most, at 2 players on average.
How does RustServer_9798 rank against other Rust servers?
In the seven-day player hours table, RustServer_9798 is #4,362, inside the top 20% of all ranked servers.
Wipe days
What is the wipe schedule on RustServer_9798?
Too few wipes on record for RustServer_9798 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 7 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustServer_9798?
No gather rate appears in the name RustServer_9798. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does RustServer_9798 run?
RustServer_9798 runs a procedural map of size 3,000 with seed 31094, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include RustServer_9798?
These Rust Charts lists include RustServer_9798: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustServer_9798 mean?
These are the tags RustServer_9798 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join RustServer_9798?
Press F1 in Rust to open the console and type client.connect 160.251.196.110:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.