On air · chart position #15,341
RustServer_847
Online 160.251.175.249:28015 checked 12m ago
Players
RustServer_847
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:32 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustServer_847 online, and how reliable is it?
RustServer_847 is up as you read this. About 6 days 16 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_847 located?
No region is published by RustServer_847. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 160.251.175.249:28015.
Which version of Rust does RustServer_847 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_847 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_847 run smoothly?
Never under 34, and 59 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 97,194 entities. Its memory climbed as high as 3,495 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RustServer_847?
RustServer_847 has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does RustServer_847 rank against other Rust servers?
The top 69% of ranked servers includes RustServer_847, at #15,341 on player hours for the last week.
Wipe days
What does wipe day look like on RustServer_847?
Its recent wipes peaked at an average of 1 players. 18 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer_847?
RustServer_847's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 22 days 3 hours.
Settings and map
What are the rules and settings on RustServer_847?
You will not find a gather rate in the name RustServer_847. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does RustServer_847 run?
A procedural map of size 4,000 with seed 482920672, generated by the game, is what RustServer_847 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RustServer_847?
These Rust Charts lists include RustServer_847: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_847 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set — that's the set of tags RustServer_847 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustServer_847?
The console is behind F1 in Rust: enter client.connect 160.251.175.249:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.