On air · chart position #15,327
RustServer_6319
Online 160.251.136.116:28015 checked 9m ago
Players
RustServer_6319
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:30 UTC27d ago | 0 | – | running | 0 |
| Sun 13 Sep, 19:14 UTC45d ago | 0 | – | 18.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustServer_6319 online, and how reliable is it?
RustServer_6319 is up as you read this. The uptime it reports puts its last restart about 8 days 5 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RustServer_6319 located?
There's no region listed for RustServer_6319. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 160.251.136.116:28015.
Which version of Rust does RustServer_6319 run?
Rust network protocol 2634 and build 167781 on Linux is what RustServer_6319 runs. Steam updates your game for you; all you need is the same protocol to join.
Does RustServer_6319 run smoothly?
Never under 126, and 181 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 43,651 entities. Its memory climbed as high as 2,460 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is RustServer_6319?
RustServer_6319 has 0 of its 50 slots filled right now. 0 players was the seven-day average.
How does RustServer_6319 rank against other Rust servers?
The top 69% of ranked servers includes RustServer_6319, at #15,327 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustServer_6319?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on RustServer_6319?
Too few wipes on record for RustServer_6319 to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 27 days 3 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustServer_6319?
You will not find a gather rate in the name RustServer_6319. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.
Which map does RustServer_6319 run?
A procedural map of size 3,000 with seed 26771, generated by the game, is what RustServer_6319 runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RustServer_6319?
These Rust Charts lists include RustServer_6319: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_6319 mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code — that's the set of tags RustServer_6319 publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustServer_6319?
Press F1 in Rust to open the console and type client.connect 160.251.136.116:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.