On air · chart position #15,405
Friduwulf's Private Server
Online 160.202.167.13:49155 checked 9m ago
Players
Friduwulf's Private Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Friduwulf's Private Server online, and how reliable is it?
Right now Friduwulf's Private Server is running. About 3 days 17 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 7 full days, 168 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Friduwulf's Private Server located?
From Friduwulf's Private Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 160.202.167.13:49155.
Which version of Rust does Friduwulf's Private Server run?
The build behind Friduwulf's Private Server is Rust network protocol 2627 and build 154033, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Does Friduwulf's Private Server run smoothly?
Never under 51, and 56 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 114,930 entities. Its memory climbed as high as 4,440 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Friduwulf's Private Server?
Friduwulf's Private Server has 0 of its 100 slots filled right now. Its average over the past week comes to 0 players.
How does Friduwulf's Private Server rank against other Rust servers?
The top 69% of ranked servers includes Friduwulf's Private Server, at #15,405 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Friduwulf's Private Server?
The record of Friduwulf's Private Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 126 days 6 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Friduwulf's Private Server?
The name Friduwulf's Private Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Friduwulf's Private Server run?
Friduwulf's Private Server runs a procedural map of size 4,500 with seed 15332, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include Friduwulf's Private Server?
These Rust Charts lists include Friduwulf's Private Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
What do the server tags on Friduwulf's Private Server mean?
These are the tags Friduwulf's Private Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2627 (Protocol): Protocol 2627: join only if your game matches that version; cs154033 (Build): This server reports build 154033; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod). The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Friduwulf's Private Server?
Enter client.connect 160.202.167.13:49155 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.