On air · chart position #15,284
Rust Streamline Test Server
Online 160.202.165.14:28015 checked 10m ago
Players
Rust Streamline Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Streamline Test Server online, and how reliable is it?
Right now Rust Streamline Test Server is running. The uptime it reports puts its last restart about 4 days 2 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Rust Streamline Test Server located?
The region code for Rust Streamline Test Server is ca1, but no region is given. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 160.202.165.14:28015 is its address.
Which version of Rust does Rust Streamline Test Server run?
Rust network protocol 2621 and build 142893 on Windows is what Rust Streamline Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does Rust Streamline Test Server run smoothly?
Never under 30, and 30 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 114,099 entities. Memory use peaked at 3,127 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Rust Streamline Test Server?
On Rust Streamline Test Server, 0 players are in and 200 slots are the ceiling. 0 players was the seven-day average.
How does Rust Streamline Test Server rank against other Rust servers?
Player hours over the past week put Rust Streamline Test Server at #15,284, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on Rust Streamline Test Server?
The record of Rust Streamline Test Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 261 days 19 hours.
Settings and map
What are the rules and settings on Rust Streamline Test Server?
The name Rust Streamline Test Server carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Rust Streamline Test Server run?
Rust Streamline Test Server runs a procedural map of size 3,500 with seed 6738, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include Rust Streamline Test Server?
These Rust Charts lists include Rust Streamline Test Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Streamline Test Server mean?
gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): 8 per team, as the game ships it; v2621 (Protocol): Your game must run protocol 2621 to get in; cs142893 (Build): Build 142893 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $rca1 (Region code): The region code reads ca1 — that's the set of tags Rust Streamline Test Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Rust Streamline Test Server?
Enter client.connect 160.202.165.14:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.