Off air · chart position #13,017
sneedland.shinonomelabs.net
Offline 159.26.118.9:28015 checked 11d ago
Players
sneedland.shinonomelabs.net
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 10:12 UTC11d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is sneedland.shinonomelabs.net online, and how reliable is it?
Right now sneedland.shinonomelabs.net is not running; the last sighting was 11 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 16 October 2026.
Where is sneedland.shinonomelabs.net located?
From sneedland.shinonomelabs.net, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 159.26.118.9:28015.
Which version of Rust does sneedland.shinonomelabs.net run?
Rust network protocol 2634 and build 167781 on Linux is what sneedland.shinonomelabs.net runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is sneedland.shinonomelabs.net?
Last seen 11 days 9 hours ago, sneedland.shinonomelabs.net is currently offline.
How does sneedland.shinonomelabs.net rank against other Rust servers?
The top 59% of ranked servers includes sneedland.shinonomelabs.net, at #13,017 on player hours for the last week.
Wipe schedule
What does wipe day look like on sneedland.shinonomelabs.net?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on sneedland.shinonomelabs.net?
Too few wipes on record for sneedland.shinonomelabs.net to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 11 days 20 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on sneedland.shinonomelabs.net?
No gather rate appears in the name sneedland.shinonomelabs.net. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it is under Community, being a community server. VAC is off: that is Valve's anti-cheat.
Which map does sneedland.shinonomelabs.net run?
Generated by the game, the map on sneedland.shinonomelabs.net is procedural.
Tags explained
Which Rust Charts lists and filters include sneedland.shinonomelabs.net?
These Rust Charts lists include sneedland.shinonomelabs.net: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on sneedland.shinonomelabs.net mean?
These are the tags sneedland.shinonomelabs.net makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join sneedland.shinonomelabs.net?
Enter client.connect 159.26.118.9:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.