Off air · chart position #13,887
Build System Dev
Offline 159.26.105.78:28015 checked 25d ago
Players
Build System Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Build System Dev online, and how reliable is it?
Build System Dev is down at the moment, having last been seen 25 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 1 October 2026.
Where is Build System Dev located?
From Build System Dev, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 159.26.105.78:28015.
Which version of Rust does Build System Dev run?
The build behind Build System Dev is Rust network protocol 2634 and build 166652, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Build System Dev?
Last seen 25 days 9 hours ago, Build System Dev is currently offline.
How does Build System Dev rank against other Rust servers?
In the seven-day player hours table, Build System Dev is #13,887, inside the top 61% of all ranked servers.
Wipes and resets
What does wipe day look like on Build System Dev?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Build System Dev?
Build System Dev's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 25 days 10 hours.
Settings and map
What are the rules and settings on Build System Dev?
The name Build System Dev carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Build System Dev run?
The map on Build System Dev is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Build System Dev?
The Rust Charts lists that carry Build System Dev are: Modded Rust servers and Rust build servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Build System Dev mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Build System Dev publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Build System Dev?
The console is behind F1 in Rust: enter client.connect 159.26.105.78:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.