On air · chart position #4,981
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
Online 159.196.59.137:28315 checked 10m ago
Players
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 14 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:31 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | online, and how reliable is it?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is up as you read this. About 20 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 89% of the last 7 full days, 149 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | located?
From <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 159.196.59.137:28315.
Which version of Rust does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?
Rust network protocol 2635 and build 168909 on Windows is the version <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs. Steam updates your game for you; all you need is the same protocol to join.
Does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run smoothly?
The 48-hour average was 39 server fps; the lowest point was 29. Buildings, deployables and all the rest of the world came to as many as 130,442 entities. Memory use peaked at 4,233 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Right now 0 players are on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, out of 25 slots. Seven-day figures: 0 players on average and 2 at the peak. Over the past 48 hours, 01:00 UTC drew the most, at 2 players on average.
How does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | rank against other Rust servers?
In the seven-day player hours table, <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | is #4,981, inside the top 22% of all ranked servers.
Wipes and resets
What does wipe day look like on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
At their busiest, its recent wipes averaged 6 players. 14 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
The force wipe is the only wipe on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |, once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 27 days 21 hours.
Rules and world
What are the rules and settings on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
A gather rate of 2x is what <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | advertises in its name. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | run?
<mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | runs a procedural map of size 4,250 with seed 969105723, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
These Rust Charts lists include <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: 2x Rust server charts and Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events | mean?
The game's server browser sees these tags from <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |: gmrust (Game mode): Standard survival rules apply; mp25 (Max players): 25 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join <mag> Rust | Adelaide | PVE | 2x | Kits | NPCs | Events |?
Press F1 in Rust to open the console and type client.connect 159.196.59.137:28315. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.