On air · chart position #15,290
Corrupted Wilds
Online 159.196.193.162:28015 checked 9m ago
Players
Corrupted Wilds
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 04:59 UTC18d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Corrupted Wilds online, and how reliable is it?
You will find Corrupted Wilds online at this moment. The uptime it reports puts its last restart about 18 days 16 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 19 September 2026.
Where is Corrupted Wilds located?
There's no region listed for Corrupted Wilds. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 159.196.193.162:28015 is its address.
Which version of Rust does Corrupted Wilds run?
Rust network protocol 2634 and build 167398 on Windows is what Corrupted Wilds runs. Joining needs the same protocol on your game; Steam handles the update.
Does Corrupted Wilds run smoothly?
The 48-hour average was 90 server fps; the lowest point was 78. Buildings, deployables and all the rest of the world came to as many as 116,229 entities. Its memory climbed as high as 6,211 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is Corrupted Wilds?
Corrupted Wilds has 0 of its 50 slots filled right now. Its average over the past week comes to 0 players.
How does Corrupted Wilds rank against other Rust servers?
In the seven-day player hours table, Corrupted Wilds is #15,290, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on Corrupted Wilds?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 1 hours in.
What is the wipe schedule on Corrupted Wilds?
The record of Corrupted Wilds's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 18 days 18 hours.
Rules and world
What are the rules and settings on Corrupted Wilds?
No gather rate appears in the name Corrupted Wilds. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does Corrupted Wilds run?
A procedural map of size 4,500 with seed 110122, generated by the game, is what Corrupted Wilds runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Corrupted Wilds?
These Rust Charts lists include Corrupted Wilds: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Corrupted Wilds mean?
The game's server browser sees these tags from Corrupted Wilds: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Corrupted Wilds?
Enter client.connect 159.196.193.162:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.