On air · chart position #15,411
Testing server - No joining
Online 158.174.26.133:28015 checked 9m ago
Players
Testing server - No joining
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 08:02 UTC16d ago | 0 | – | running | 0 |
| Mon 12 Oct, 01:27 UTC16d ago | 0 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Testing server - No joining online, and how reliable is it?
Right now Testing server - No joining is running. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Testing server - No joining located?
From Testing server - No joining, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 158.174.26.133:28015 is its address.
Which version of Rust does Testing server - No joining run?
Rust network protocol 2634 and build 167781 on Windows is what Testing server - No joining runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Testing server - No joining?
Testing server - No joining has 0 of its 10 slots filled right now. Averaged over seven days, it drew 0 players.
How does Testing server - No joining rank against other Rust servers?
The top 69% of ranked servers includes Testing server - No joining, at #15,411 on player hours for the last week.
Wipe days
What does wipe day look like on Testing server - No joining?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Testing server - No joining?
The record of Testing server - No joining's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 16 days 3 hours.
Rules and world
What are the rules and settings on Testing server - No joining?
No gather rate appears in the name Testing server - No joining. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does Testing server - No joining run?
A procedural map, generated by the game, is what Testing server - No joining runs.
Tag guide
Which Rust Charts lists and filters include Testing server - No joining?
The Rust Charts lists that carry Testing server - No joining are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
What do the server tags on Testing server - No joining mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Testing server - No joining publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Testing server - No joining?
The console is behind F1 in Rust: enter client.connect 158.174.26.133:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.