Rust Charts41,937 playing · live

On air · chart position #15,349

A Shockbyte Rust Server

Online 157.85.94.72:28197 checked 11m ago

Launch Rust and join
48 hours · an hour a bar · full height is 20
0/ 20
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Shockbyte Rust Server

0on now
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 00:59 UTC11d ago 1 – running 0
Fri 16 Oct, 00:11 UTC13d ago 2 held half 2 days 0
Fri 2 Oct, 19:14 UTC26d ago 4 halved by day 4 13.2 days 0
Thu 1 Oct, 16:26 UTC27d ago 4 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
204 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
123 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
14 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
30 / 225
From the figures on this page

Quick answers

About the server

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is running. About 17 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. The first record Rust Charts holds of it is 30 September 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 157.85.94.72:28197 is its address.

Which version of Rust does A Shockbyte Rust Server run?

The build behind A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does A Shockbyte Rust Server run smoothly?

The 48-hour average was 219 server fps; the lowest point was 195. Buildings, deployables and all the rest of the world came to as many as 31,178 entities. Its memory climbed as high as 3,670 MB. What players feel as lag comes from low fps and an entity count on the rise.

Population

How busy is A Shockbyte Rust Server?

On A Shockbyte Rust Server, 0 players are in and 20 slots are the ceiling. 0 players was the seven-day average.

How does A Shockbyte Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte Rust Server is #15,349, inside the top 69% of all ranked servers.

Wipes and resets

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 50% of recent wipes. Day 4 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on A Shockbyte Rust Server?

The wipes on A Shockbyte Rust Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 11 days.

How it is set up

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.

Which map does A Shockbyte Rust Server run?

A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 1431562250, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include A Shockbyte Rust Server?

The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser sees these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival rules apply; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join A Shockbyte Rust Server?

Enter client.connect 157.85.94.72:28197 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp20
Max players The server holds 20 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.