On air · chart position #9,049
Traveler's Rest
Online 157.85.94.109:28015 checked 9m ago
Players
Traveler's Rest
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 09:49 UTC5d ago | 0 | – | running | 0 |
| Wed 21 Oct, 06:30 UTC6d ago | 1 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Traveler's Rest online, and how reliable is it?
Traveler's Rest is up as you read this. The uptime it reports puts its last restart about 35 hours ago. 144 of 144 hours is what it managed over the past 6 full days, 100% of the time. The first record Rust Charts holds of it is 21 October 2026.
Where is Traveler's Rest located?
No region is published by Traveler's Rest. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 157.85.94.109:28015 is its address.
Which version of Rust does Traveler's Rest run?
Rust network protocol 2635 and build 168909 on Linux is what Traveler's Rest runs. Joining needs the same protocol on your game; Steam handles the update.
Does Traveler's Rest run smoothly?
Never under 80, and 100 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 101,626 entities. Its memory climbed as high as 5,413 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Traveler's Rest?
On Traveler's Rest, 0 players are in and 40 slots are the ceiling. Over the last week it averaged 0 players; the high point was 1.
How does Traveler's Rest rank against other Rust servers?
The top 41% of ranked servers includes Traveler's Rest, at #9,049 on player hours for the last week.
Wipe schedule
What does wipe day look like on Traveler's Rest?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Traveler's Rest?
The record of Traveler's Rest's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 5 days 18 hours.
How it is set up
What are the rules and settings on Traveler's Rest?
The name Traveler's Rest carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is on.
Which map does Traveler's Rest run?
A procedural map of size 4,250 with seed 77677, generated by the game, is what Traveler's Rest runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Traveler's Rest?
The Rust Charts lists that carry Traveler's Rest are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Traveler's Rest mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code — that's the set of tags Traveler's Rest publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Traveler's Rest?
Press F1 in Rust to open the console and type client.connect 157.85.94.109:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.