Rust Charts43,563 playing · live

On air · chart position #6,652

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Online 157.85.94.103:28015 checked 9m ago

10x quad weekly wipes moddedoxide
Launch Rust and join Website
48 hours · an hour a bar · full height is 125
0/ 125
players now
0% full
0
7-day average
peak 2
#6,652
rank
top 30%
5d ago
last wipe
weekly schedule
1d 12h
next wipe
Thu 29 Oct, 14:38 UTC

Players

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

0on now · 48h peak 1
AveragePeak
00.250.50.75102:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers, and #377 of the quad servers (top 46%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 14:38 UTC, in 1d 12h. Every 6 days 21 hours · medium confidence

6.9 days
usual gap
between real wipes
80%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2.5

Coming wipes

1d 12h
Thu 29 Oct, 14:38 UTC
8d 17h
Thu 5 Nov, 19:00 UTC
FW
15d 5h
Thu 12 Nov, 07:41 UTC
22d 2h
Thu 19 Nov, 04:13 UTC
28d 22h
Thu 26 Nov, 00:45 UTC
35d 19h
Wed 2 Dec, 21:16 UTC
36d 17h
Thu 3 Dec, 19:00 UTC
FW
42d 15h
Wed 9 Dec, 17:48 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:06 UTC5d ago 2 – running 0
Thu 15 Oct, 18:24 UTC12d ago 3 halved by day 2 7 days 0
Fri 9 Oct, 21:28 UTC18d ago 3 held half 5.9 days 0
Sat 3 Oct, 00:56 UTC25d ago 3 halved by day 5 6.9 days 0
Thu 24 Sep, 05:28 UTC33d ago 4 halved by day 1 8.8 days 0
Fri 18 Sep, 03:38 UTC39d ago 4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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ICEFUSE 5X Bravo (Solo/Duo/Trio/Quad|Shop|Kits|X5 WIPED)
NA · quad · 5x · weekly · 40 on average
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WARBANDITS.GG 5X |Solo/Duo/Trio/Quad|Loot+|TP|Kits|x5 JUST WIPE
NA · quad · 5x · weekly · 2 on average
2 / 100
Asgard - US 10x | One Grid | Trio | No BPs | Shop
NA · trio · 10x · weekly · 1 on average
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WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED
NA · quad · 2x · weekly · 145 on average
198 / 225
From the figures on this page

Quick answers

About the server

Is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS online, and how reliable is it?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is up as you read this. About 13 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS located?

No region tag is published by [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, but its name points to North America. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.94.103:28015.

Which version of Rust does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?

The build behind [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run smoothly?

The 48-hour average was 202 server fps; the lowest point was 83. Buildings, deployables and all the rest of the world came to as many as 77,790 entities. At most it took 4,732 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has 0 of its 125 slots filled right now. Over the last week it averaged 0 players; the high point was 2. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 1 players.

How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS rank against other Rust servers?

The top 30% of ranked servers includes [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS, at #6,652 on player hours for the last week. In the quad group, this one holds rank #377.

Wipe days

What does wipe day look like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

At their busiest, its recent wipes averaged 3 players. 23 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 20% of recent wipes. By day 2.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

About every 6.9 days is how often [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS has wiped lately. Expect the next wipe on Thursday 29 October at 14:38 UTC. The world in play was made 5 days 7 hours. A weekly wipe schedule is published in its tags.

How it is set up

What are the rules and settings on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS goes by its name: gather rate 10x. A group can have up to 4 players, according to quad. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS run?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs a procedural map of size 3,500 with seed 1029781210, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tag guide

Which Rust Charts lists and filters include [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The Rust Charts lists that carry [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS are: Rust servers filtered by gather rate, Modded Rust servers and Region: North America. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

What do the server tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS mean?

gmrust (Game mode): Standard survival rules apply; mp125 (Max players): It has 125 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^w (Weekly): It wipes weekly; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Press F1 in Rust to open the console and type client.connect 157.85.94.103:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://starfireservers.tebex.io/ is where its website sits.

What each one means

Server tags

Published as mp125,ptrak,$r?,v2635,^w,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp125
Max players It has 125 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.