On air · chart position #3,868
DonkeyPunch
Online 157.85.93.213:28161 checked 10m ago
Players
DonkeyPunch
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is DonkeyPunch online, and how reliable is it?
You will find DonkeyPunch online at this moment. Going by the reported uptime, it restarted roughly 2 days 16 hours ago. Of the past 5 full days it was running for 119 of 120 hours, or 99% of the time. The first record Rust Charts holds of it is 23 October 2026.
Where is DonkeyPunch located?
From DonkeyPunch, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.93.213:28161.
Which version of Rust does DonkeyPunch run?
Rust network protocol 2635 and build 168909 on Linux is the version DonkeyPunch runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does DonkeyPunch run smoothly?
It averaged 99 server fps over the last 48 hours, with a floor of 78. Buildings, deployables and all the rest of the world came to as many as 86,969 entities. Memory use peaked at 4,522 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is DonkeyPunch?
DonkeyPunch has 0 of its 120 slots filled right now. Seven-day figures: 1 players on average and 2 at the peak. Over the past 48 hours, 14:00 UTC drew the most, at 2 players on average.
How does DonkeyPunch rank against other Rust servers?
Player hours over the past week put DonkeyPunch at #3,868, among the top 17% of ranked servers.
Wipe days
What is the wipe schedule on DonkeyPunch?
The record of DonkeyPunch's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 5 days 22 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on DonkeyPunch?
No gather rate appears in the name DonkeyPunch. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. VAC is on: that is Valve's anti-cheat.
Which map does DonkeyPunch run?
DonkeyPunch runs a procedural map of size 3,800 with seed 50000, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Lists and filters
Which Rust Charts lists and filters include DonkeyPunch?
The Rust Charts lists that carry DonkeyPunch are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on DonkeyPunch mean?
The game's server browser sees these tags from DonkeyPunch: gmrust (Game mode): Standard survival rules apply; mp120 (Max players): 120 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join DonkeyPunch?
The console is behind F1 in Rust: enter client.connect 157.85.93.213:28161 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.