Rust Charts72,496 playing · live

On air · chart position #7,405

A Shockbyte Rust Server

Online 157.85.91.248:28015 checked 9m ago

Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 3
#7,405
rank
top 33%
9d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

A Shockbyte Rust Server

0on now
AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k18 Oct20 Oct22 Oct23 Oct25 Oct27 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
624 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
85 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
347 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
154 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
137 / 225
From the figures on this page

Quick answers

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

You will find A Shockbyte Rust Server online at this moment. Going by the reported uptime, it restarted roughly 9 days 17 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 18 October 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 157.85.91.248:28015.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Shockbyte Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does A Shockbyte Rust Server run smoothly?

Never under 234, and 250 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 8,276 entities. At most it took 4,798 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 0 of its 40 slots filled right now. Over the last week it averaged 0 players; the high point was 3.

How does A Shockbyte Rust Server rank against other Rust servers?

In the seven-day player hours table, A Shockbyte Rust Server is #7,405, inside the top 33% of all ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 9 days 19 hours.

How it is set up

What are the rules and settings on A Shockbyte Rust Server?

You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tag guide

Which Rust Charts lists and filters include A Shockbyte Rust Server?

These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join A Shockbyte Rust Server?

The console is behind F1 in Rust: enter client.connect 157.85.91.248:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.