On air · chart position #3,675
A Shockbyte Rust Server
Online 157.85.91.199:24489 checked 10m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:38 UTC1d ago | – | – | – | 0 |
| Sun 25 Oct, 18:31 UTC2d ago | – | – | – | 0 |
| Sat 24 Oct, 22:24 UTC3d ago | – | – | – | 2 |
| Sat 24 Oct, 22:15 UTC3d ago | – | – | – | 0 |
| Sat 24 Oct, 21:29 UTC3d ago | – | – | – | 3 |
| Thu 22 Oct, 02:17 UTC6d ago | 3 | held half | 2.8 days | 0 |
Similar servers
Quick answers
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
You will find A Shockbyte Rust Server online at this moment. Going by the reported uptime, it restarted roughly 18 hours ago. 120 of 120 hours is what it managed over the past 5 full days, 100% of the time. Rust Charts has tracked it since 22 October 2026.
Where is A Shockbyte Rust Server located?
From A Shockbyte Rust Server, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 157.85.91.199:24489.
Which version of Rust does A Shockbyte Rust Server run?
The build behind A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
Never under 45, and 170 server fps on average, is how the last 48 hours went. At its fullest it held 69,619 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,506 MB. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is A Shockbyte Rust Server?
Right now 0 players are on A Shockbyte Rust Server, out of 10 slots. Over the last week it averaged 1 players; the high point was 5. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 2 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #3,675, among the top 17% of ranked servers.
Wipes and resets
What is the wipe schedule on A Shockbyte Rust Server?
A new world arrives on A Shockbyte Rust Server every few hours. No wipe schedule is kept, and those resets are not wipes.
Settings and map
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is not active.
Which map does A Shockbyte Rust Server run?
A procedural map of size 3,500 with seed 1862422565, generated by the game, is what A Shockbyte Rust Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console and type client.connect 157.85.91.199:24489. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.