Rust Charts58,911 playing · live

Off air · chart position #12,077

Shockbyte

Offline 157.85.91.179:26703 checked 3d ago

teams off moddedoxidehardcore
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak 1
#12,077
rank
top 54%
3d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Shockbyte

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 11:58 UTC3d ago 1 – running 0
Sun 18 Oct, 13:08 UTC10d ago 1 held half 7 days 1
Fri 16 Oct, 23:16 UTC12d ago 1 – 1.6 days 0
Wed 14 Oct, 22:28 UTC14d ago 1 held half 2 days 1
Tue 13 Oct, 22:53 UTC15d ago 1 – 1 days 1
Mon 12 Oct, 21:41 UTC16d ago 1 – 1 days 0
Sun 11 Oct, 12:41 UTC17d ago 1 – 1.4 days 1
Sat 10 Oct, 12:52 UTC18d ago 2 – 1 days 1
Fri 9 Oct, 22:33 UTC19d ago 2 – 0.6 days 1
Thu 8 Oct, 23:59 UTC20d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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1 / 100
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0 / 50
Alone & Afraid
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[BR/LATAM] Evolution PVE | Hardcore Zombie Survival
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ほしラス2
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From the figures on this page

Quick answers

About the server

Is Shockbyte online, and how reliable is it?

Right now Shockbyte is not running; the last sighting was 3 days 22 hours ago. 37 of 168 hours is what it managed over the past 7 full days, 22% of the time. Its earliest entry with Rust Charts dates from 3 October 2026.

Where is Shockbyte located?

No region is published by Shockbyte. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.91.179:26703.

Which version of Rust does Shockbyte run?

Rust network protocol 2635 and build 168909 on Linux is the version Shockbyte runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is Shockbyte?

Last seen 3 days 22 hours ago, Shockbyte is currently offline. Averaging 0 players across seven days, it reached 1 at most.

How does Shockbyte rank against other Rust servers?

In the seven-day player hours table, Shockbyte is #12,077, inside the top 54% of all ranked servers.

Wipe days

What does wipe day look like on Shockbyte?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 1 hours in. Half the peak was the floor until the next wipe in 100% of recent wipes.

What is the wipe schedule on Shockbyte?

With irregular wipe times on Shockbyte, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 3 days 22 hours.

Rules and world

What are the rules and settings on Shockbyte?

You will not find a gather rate in the name Shockbyte. No group limit is published. hardcore is the game mode, Facepunch's most difficult mode. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.

Which map does Shockbyte run?

A procedural map of size 3,000, generated by the game, is what Shockbyte runs.

Tags explained

Which Rust Charts lists and filters include Shockbyte?

The Rust Charts lists that carry Shockbyte are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.

What do the server tags on Shockbyte mean?

gmhardcore (Game mode): The hardcore ruleset applies, which is harsher; mp1 (Max players): It has 1 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Shockbyte publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Shockbyte?

The console is behind F1 in Rust: enter client.connect 157.85.91.179:26703 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The hardcore ruleset applies, which is harsher.
mp1
Max players It has 1 slots.
ts0
Group limit Teams are disabled.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.