On air · chart position #15,358
Disclaimer
Online 157.85.91.165:27751 checked 7m ago
Players
Disclaimer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 19:50 UTC24d ago | 1 | – | running | 0 |
| Sat 3 Oct, 21:19 UTC25d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Disclaimer online, and how reliable is it?
Disclaimer is up as you read this. About 18 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 3 October 2026.
Where is Disclaimer located?
From Disclaimer, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.91.165:27751.
Which version of Rust does Disclaimer run?
Rust network protocol 2635 and build 168909 on Linux is what Disclaimer runs. Joining needs the same protocol on your game; Steam handles the update.
Does Disclaimer run smoothly?
Never under 225, and 237 server fps on average, is how the last 48 hours went. At its fullest it held 8,534 entities: buildings, deployables and the rest of the world. At most it took 2,630 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Who is on
How busy is Disclaimer?
Right now 0 players are on Disclaimer, out of 10 slots. Averaged over seven days, it drew 0 players.
How does Disclaimer rank against other Rust servers?
The top 69% of ranked servers includes Disclaimer, at #15,358 on player hours for the last week.
Wipe days
What does wipe day look like on Disclaimer?
The busiest point of its recent wipes averaged 1 players. 2 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Disclaimer?
Disclaimer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 24 days 7 hours.
Settings and map
What are the rules and settings on Disclaimer?
You will not find a gather rate in the name Disclaimer. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does Disclaimer run?
The map on Disclaimer is procedural, size 1,500, seed 1901147971, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include Disclaimer?
These Rust Charts lists include Disclaimer: Rust aim training servers and Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Disclaimer mean?
These are the tags Disclaimer makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Disclaimer?
Press F1 in Rust to open the console and type client.connect 157.85.91.165:27751. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.