On air · chart position #15,349
A Shockbyte Rust Server
Online 157.85.90.82:20000 checked 12m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is running. Going by the reported uptime, it restarted roughly 15 hours ago. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. Its earliest entry with Rust Charts dates from 11 October 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.90.82:20000.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does A Shockbyte Rust Server run smoothly?
It averaged 242 server fps over the last 48 hours, with a floor of 228. Buildings, deployables and all the rest of the world came to as many as 8,361 entities. Memory use peaked at 3,311 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is A Shockbyte Rust Server?
A Shockbyte Rust Server has 0 of its 40 slots filled right now. Averaged over seven days, it drew 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #15,349, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 17 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
The game's server browser sees these tags from A Shockbyte Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join A Shockbyte Rust Server?
Enter client.connect 157.85.90.82:20000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.