Off air · chart position #6,440
Vanilla PvE and Chill
Offline 157.85.90.70:28015 checked 1h ago
Players
Vanilla PvE and Chill
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:57 UTC9h ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Vanilla PvE and Chill online, and how reliable is it?
You will not get on Vanilla PvE and Chill just now: it is offline, last seen 1 hours ago. The uptime it reports puts its last restart about 45 minutes ago. Of the past 2 full days it was running for 11 of 48 hours, or 23% of the time. The first record Rust Charts holds of it is 25 October 2026.
Where is Vanilla PvE and Chill located?
From Vanilla PvE and Chill, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 157.85.90.70:28015.
Which version of Rust does Vanilla PvE and Chill run?
Rust network protocol 2635 and build 169456 on Linux is the version Vanilla PvE and Chill runs. Steam updates your game for you; all you need is the same protocol to join.
Does Vanilla PvE and Chill run smoothly?
Never under 99, and 155 server fps on average, is how the last 48 hours went. At its fullest it held 139,945 entities: buildings, deployables and the rest of the world. At most it took 3,931 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is Vanilla PvE and Chill?
Vanilla PvE and Chill shows as offline now, with its last appearance 1 hours ago. Over the last week it averaged 1 players; the high point was 2. The busiest stretch of the last 48 hours came at 01:00 UTC, averaging 1 players.
How does Vanilla PvE and Chill rank against other Rust servers?
Player hours over the past week put Vanilla PvE and Chill at #6,440, among the top 29% of ranked servers.
Wipe days
What is the wipe schedule on Vanilla PvE and Chill?
The record of Vanilla PvE and Chill's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 9 hours.
Settings and map
What are the rules and settings on Vanilla PvE and Chill?
No gather rate appears in the name Vanilla PvE and Chill. The default group size of 8 players applies here. You play pve, other players cannot be fought. In the server browser it is under Community, being a community server. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. VAC is on: that is Valve's anti-cheat.
Which map does Vanilla PvE and Chill run?
The map on Vanilla PvE and Chill is procedural, size 5,000, seed 50000, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include Vanilla PvE and Chill?
The Rust Charts lists that carry Vanilla PvE and Chill are: Rust community servers, unmodded, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Vanilla PvE and Chill mean?
gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs169456 (Build): Build 169456 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^p (PvE): No player fighting here: the world is what threatens you — that's the set of tags Vanilla PvE and Chill publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join Vanilla PvE and Chill?
The console is behind F1 in Rust: enter client.connect 157.85.90.70:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.