On air · chart position #15,318
A Shockbyte Rust Server
Online 157.85.90.246:24003 checked 9m ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is A Shockbyte Rust Server online, and how reliable is it?
You will find A Shockbyte Rust Server online at this moment. The uptime it reports puts its last restart about 17 days 17 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 11 October 2026.
Where is A Shockbyte Rust Server located?
There's no region listed for A Shockbyte Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.90.246:24003.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2634 and build 167398 on Linux is the version A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does A Shockbyte Rust Server run smoothly?
The 48-hour average was 245 server fps; the lowest point was 230. Buildings, deployables and all the rest of the world came to as many as 8,283 entities. At most it took 3,457 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is A Shockbyte Rust Server?
On A Shockbyte Rust Server, 0 players are in and 1 slots are the ceiling. Its average over the past week comes to 0 players.
How does A Shockbyte Rust Server rank against other Rust servers?
Player hours over the past week put A Shockbyte Rust Server at #15,318, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
A Shockbyte Rust Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 17 days 19 hours.
Rules and world
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Community is where it appears in the server browser; it is a community server. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include A Shockbyte Rust Server?
These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join A Shockbyte Rust Server?
Press F1 in Rust to open the console and type client.connect 157.85.90.246:24003. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.