Rust Charts102,237 playing · live

On air · chart position #13,039

RaineyStreet

Online NA 157.85.90.214:26415 checked 9m ago

weekly wipes moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 1
#13,039
rank
top 58% · #1402 in NA
6d ago
last wipe
weekly schedule
2h
next wipe
Thu 29 Oct, 20:48 UTC

Players

RaineyStreet

0on now · 48h peak 1
AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:48 UTC, in 2h. Its weekly schedule tag · low confidence

8.9 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 2

Coming wipes

2h
Thu 29 Oct, 20:48 UTC
7d 1h
Thu 5 Nov, 19:00 UTC
FW
14d 2h
Thu 12 Nov, 20:48 UTC
21d 2h
Thu 19 Nov, 20:48 UTC
28d 2h
Thu 26 Nov, 20:48 UTC
35d 1h
Thu 3 Dec, 19:00 UTC
FW
42d 2h
Thu 10 Dec, 20:48 UTC

The first 48 hours of its last wipes

Thu 22 OctTue 13 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 20:48 UTC6d ago 1 – running 0
Tue 13 Oct, 23:00 UTC15d ago 2 halved by day 2 8.9 days 2
Thu 1 Oct, 13:20 UTC28d ago 1 halved by day 2 12.4 days 0
Wed 30 Sep, 12:21 UTC29d ago 1 – 1 days 0
Mon 28 Sep, 12:13 UTC31d ago 2 held half 2 days 0
Thu 17 Sep, 14:12 UTC42d ago 1 halved by day 2 10.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
7 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
7 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
44 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
43 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 207 on average
162 / 250
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 161 on average
118 / 200
From the figures on this page

Quick answers

Server details

Is RaineyStreet online, and how reliable is it?

You will find RaineyStreet online at this moment. The uptime it reports puts its last restart about 2 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is RaineyStreet located?

With its NA tag, RaineyStreet puts itself in North America. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.90.214:26415.

Which version of Rust does RaineyStreet run?

Rust network protocol 2635 and build 168909 on Linux is the version RaineyStreet runs. Joining needs the same protocol on your game; Steam handles the update.

Does RaineyStreet run smoothly?

Never under 206, and 232 server fps on average, is how the last 48 hours went. At its fullest it held 31,489 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,199 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is RaineyStreet?

Right now 0 players are on RaineyStreet, out of 40 slots. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 16:00 UTC drew the most, at 0 players on average.

How does RaineyStreet rank against other Rust servers?

On player hours for the past week, RaineyStreet is #13,039: top 58% overall and #1,402 in North America.

Wipe schedule

What does wipe day look like on RaineyStreet?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 25% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on RaineyStreet?

The tag sets the prediction for RaineyStreet, as too few of its wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 20:48 UTC. 6 days 21 hours is how long ago its current world was made. The tags state a weekly wipe schedule.

Rules and world

What are the rules and settings on RaineyStreet?

You will not find a gather rate in the name RaineyStreet. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does RaineyStreet run?

The map on RaineyStreet is procedural, size 2,500, seed 1102026, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include RaineyStreet?

These Rust Charts lists include RaineyStreet: Modded Rust servers and Region: North America. On the server list, these filters put it in view: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the server tags on RaineyStreet mean?

gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded; NA (North America): The server browser files this one under North America — that's the set of tags RaineyStreet publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join RaineyStreet?

Press F1 in Rust to open the console and type client.connect 157.85.90.214:26415. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players 40 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Region

NA
North America The server browser files this one under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.