Off air · chart position #16,224
Hop Town Studio - Roleplay Media
Offline 157.85.90.101:28015 checked 33d ago
Players
Hop Town Studio - Roleplay Media
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC44d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Hop Town Studio - Roleplay Media online, and how reliable is it?
Hop Town Studio - Roleplay Media is down at the moment, having last been seen 33 days 21 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Hop Town Studio - Roleplay Media located?
No region is published by Hop Town Studio - Roleplay Media. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 157.85.90.101:28015 is its address.
Which version of Rust does Hop Town Studio - Roleplay Media run?
Rust network protocol 2633 and build 163794 on Linux is what Hop Town Studio - Roleplay Media runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Hop Town Studio - Roleplay Media?
Hop Town Studio - Roleplay Media shows as offline now, with its last appearance 33 days 21 hours ago.
How does Hop Town Studio - Roleplay Media rank against other Rust servers?
Player hours over the past week put Hop Town Studio - Roleplay Media at #16,224, among the top 71% of ranked servers.
Wipe days
What does wipe day look like on Hop Town Studio - Roleplay Media?
The busiest point of its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Hop Town Studio - Roleplay Media?
Hop Town Studio - Roleplay Media's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 44 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Hop Town Studio - Roleplay Media?
The name Hop Town Studio - Roleplay Media carries no gather rate. 8 players is the group limit, the default for the game. You play build & creative, building in a sandbox, with no gathering. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Hop Town Studio - Roleplay Media run?
The map on Hop Town Studio - Roleplay Media is procedural, size 4,750, seed 966214, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Hop Town Studio - Roleplay Media?
These Rust Charts lists include Hop Town Studio - Roleplay Media: Modded Rust servers, Rust build servers, Rust creative servers and Rust roleplay servers. It appears under these filters on the server list: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Hop Town Studio - Roleplay Media mean?
gmrust (Game mode): Survival, in the standard Rust form; mp125 (Max players): 125 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^r (Roleplay): This server is for roleplay; ^c (Creative): No gathering here; it is creative, so build as you please; ^k (Build server): Come here to build and test base designs; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Hop Town Studio - Roleplay Media publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Hop Town Studio - Roleplay Media?
Press F1 in Rust to open the console and type client.connect 157.85.90.101:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.