Off air · chart position #1,362
A Shockbyte Rust Server
Offline 157.85.89.136:28015 checked 17h ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 20 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:40 UTC1d ago | – | – | running | 0 |
| Sat 24 Oct, 04:12 UTC3d ago | 15 | held half | 2.5 days | 5 |
| Thu 22 Oct, 14:08 UTC5d ago | 23 | – | 1.6 days | 1 |
| Sun 18 Oct, 12:57 UTC9d ago | 19 | held half | 4 days | 8 |
| Wed 14 Oct, 22:00 UTC13d ago | 18 | held half | 3.6 days | 6 |
| Sun 11 Oct, 11:41 UTC16d ago | 26 | held half | 3.4 days | 3 |
| Thu 8 Oct, 15:00 UTC19d ago | 18 | held half | 2.9 days | 2 |
| Mon 5 Oct, 14:25 UTC22d ago | 16 | held half | 3 days | 3 |
| Fri 2 Oct, 14:18 UTC25d ago | 15 | held half | 3 days | 1 |
| Thu 1 Oct, 21:48 UTC FW26d ago | 15 | – | 0.7 days | 0 |
| Mon 28 Sep, 14:54 UTC29d ago | 16 | halved by day 2 | 3.3 days | 4 |
| Thu 24 Sep, 14:24 UTC33d ago | 18 | halved by day 2 | 4 days | 3 |
| Mon 21 Sep, 14:35 UTC36d ago | 13 | held half | 3 days | 2 |
| Thu 17 Sep, 14:20 UTC40d ago | 14 | held half | 4 days | 1 |
| Mon 14 Sep, 14:34 UTC43d ago | 10 | held half | 3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is A Shockbyte Rust Server online, and how reliable is it?
Right now A Shockbyte Rust Server is not running; the last sighting was 17 hours ago. The uptime it reports puts its last restart about 11 hours ago. It stayed up 93% of the last 7 full days, 156 of 168 hours. The first record Rust Charts holds of it is 13 September 2026.
Where is A Shockbyte Rust Server located?
No region is published by A Shockbyte Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 157.85.89.136:28015.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
It averaged 185 server fps over the last 48 hours, with a floor of 124. Buildings, deployables and all the rest of the world came to as many as 121,126 entities. Memory use peaked at 5,891 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is A Shockbyte Rust Server?
Last seen 17 hours ago, A Shockbyte Rust Server is currently offline. Averaging 6 players across seven days, it reached 23 at most. Over the past 48 hours, 15:00 UTC drew the most, at 5 players on average.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 6% of ranked servers includes A Shockbyte Rust Server, at #1,362 on player hours for the last week.
Wipe days
What does wipe day look like on A Shockbyte Rust Server?
The busiest point of its recent wipes averaged 19 players. The crowd on the latest wipe hit its peak 20 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on A Shockbyte Rust Server?
With irregular wipe times on A Shockbyte Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 29 hours.
Rules and world
What are the rules and settings on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. In the server browser it is under Community, being a community server. The anti-cheat VAC from Valve is on.
Which map does A Shockbyte Rust Server run?
The map on A Shockbyte Rust Server is procedural, size 4,500, seed 1057629265, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte Rust Server mean?
These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): It has 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
How to join
How do I join A Shockbyte Rust Server?
Enter client.connect 157.85.89.136:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.