Players
RustyDesigners.net
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 3 November, 13:05 UTC, in 5d 17h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RustyDesigners.net online, and how reliable is it?
RustyDesigners.net is down at the moment, having last been seen 15 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 13 October 2026.
Where is RustyDesigners.net located?
RustyDesigners.net gives its location as Europe, using the EU tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 157.85.87.87:29868.
Which version of Rust does RustyDesigners.net run?
Rust network protocol 2634 and build 167781 on Linux is the version RustyDesigners.net runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is RustyDesigners.net?
RustyDesigners.net shows as offline now, with its last appearance 15 days ago.
How does RustyDesigners.net rank against other Rust servers?
The last seven days of player hours put RustyDesigners.net at #15,299, top 71% of ranked servers, and #2,571 in Europe.
Wipes and resets
What is the wipe schedule on RustyDesigners.net?
An estimate from weekly: 7 days after its last wipe gives RustyDesigners.net's next wipe. Tuesday 3 November at 13:05 UTC is when the next wipe is due. 15 days 6 hours is how long ago its current world was made. The tags state a weekly wipe schedule.
Rules and world
What are the rules and settings on RustyDesigners.net?
The name RustyDesigners.net carries no gather rate. The default group size of 8 players applies here. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does RustyDesigners.net run?
RustyDesigners.net runs a procedural map of size 1,750 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include RustyDesigners.net?
These Rust Charts lists include RustyDesigners.net: EU Rust servers, Modded Rust servers, Rust aim training servers and Rust battlefield servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on RustyDesigners.net mean?
gmrust (Game mode): Standard survival rules apply; mp40 (Max players): It has 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^w (Weekly): It wipes weekly; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Kits and high rates make this a fast PvP battlefield; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game; EU (Europe): Europe is where the server browser lists it — that's the set of tags RustyDesigners.net publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join RustyDesigners.net?
Enter client.connect 157.85.87.87:29868 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.
