Rust Charts99,188 playing · live

On air · chart position #5,868

A Shockbyte Rust Server

Online 157.85.87.43:25502 checked 10m ago

Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak 2
#5,868
rank
top 26%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

A Shockbyte Rust Server

0on now · 48h peak 2
AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
270 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
331 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
856 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
51 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
924 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
759 / 800
From the figures on this page

Quick answers

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

A Shockbyte Rust Server is up as you read this. About 17 hours ago is when it last restarted, to go by the uptime it reports. Of the past 6 full days it was running for 143 of 144 hours, or 99% of the time. The first record Rust Charts holds of it is 22 October 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.87.43:25502.

Which version of Rust does A Shockbyte Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

Does A Shockbyte Rust Server run smoothly?

It averaged 196 server fps over the last 48 hours, with a floor of 143. Buildings, deployables and all the rest of the world came to as many as 48,050 entities. Its memory climbed as high as 3,060 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is A Shockbyte Rust Server?

Right now 0 players are on A Shockbyte Rust Server, out of 40 slots. Over the last week it averaged 0 players; the high point was 2. 18:00 UTC was the peak of the last 48 hours, with 2 players on average.

How does A Shockbyte Rust Server rank against other Rust servers?

The top 26% of ranked servers includes A Shockbyte Rust Server, at #5,868 on player hours for the last week.

Wipes and resets

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 8 days 3 hours.

Rules and world

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

The map on A Shockbyte Rust Server is procedural, size 3,000, seed 3, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include A Shockbyte Rust Server?

These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. On the server list, these filters put it in view: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp40 (Max players): 40 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join A Shockbyte Rust Server?

Press F1 in Rust to open the console and type client.connect 157.85.87.43:25502. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp40
Max players 40 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.