Rust Charts33,003 playing · live

On air · chart position #15,349

WildHunt

Online 157.85.87.37:28138 checked 11m ago

quad moddedoxidesoftcore
Launch Rust and join
48 hours · an hour a bar · full height is 40
0/ 40
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

WildHunt

0on now
AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers, and #633 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 21:56 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
0 / 233
[EA] Softcore 1
quad · monthly · 67 on average
22 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
48 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
20 / 150
Rust4Noobs #1 | Solo only | Softcore 50% Monthly | No BP Wipe
EU · quad · monthly · 12 on average
1 / 100
From the figures on this page

Quick answers

Host and version

Is WildHunt online, and how reliable is it?

WildHunt is up as you read this. Going by the reported uptime, it restarted roughly 4 days 4 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. Its earliest entry with Rust Charts dates from 21 October 2026.

Where is WildHunt located?

From WildHunt, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 157.85.87.37:28138.

Which version of Rust does WildHunt run?

Rust network protocol 2635 and build 168909 on Linux is what WildHunt runs. Steam updates your game for you; all you need is the same protocol to join.

Does WildHunt run smoothly?

It averaged 230 server fps over the last 48 hours, with a floor of 199. Buildings, deployables and all the rest of the world came to as many as 30,071 entities. At most it took 3,891 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is WildHunt?

Right now 0 players are on WildHunt, out of 40 slots. 0 players was the seven-day average.

How does WildHunt rank against other Rust servers?

The top 69% of ranked servers includes WildHunt, at #15,349 on player hours for the last week. #633 is where it stands among quad servers.

Wipes and resets

What does wipe day look like on WildHunt?

Its recent wipes peaked at an average of 1 players. 1 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on WildHunt?

Too few wipes on record for WildHunt to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 7 days 6 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on WildHunt?

You will not find a gather rate in the name WildHunt. quad gives a group limit of 4 players. You play softcore, Facepunch's gentler mode: some loot stays with you. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.

Which map does WildHunt run?

The map on WildHunt is procedural, size 2,500, seed 50000, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include WildHunt?

These Rust Charts lists include WildHunt: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

What do the server tags on WildHunt mean?

The game's server browser sees these tags from WildHunt: gmsoftcore (Game mode): This mode is softcore, the easier option; mp40 (Max players): 40 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join WildHunt?

Enter client.connect 157.85.87.37:28138 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode This mode is softcore, the easier option.
mp40
Max players 40 slots are available.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.