Rust Charts72,496 playing · live

On air · chart position #6,788

A Shockbyte Rust Server

Online 157.85.87.35:28645 checked 10m ago

Launch Rust and join
48 hours · an hour a bar · full height is 2
1/ 2
players now
50% full
0
7-day average
peak 2
#6,788
rank
top 31%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

A Shockbyte Rust Server

1on now · 48h peak 2
AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 511 on average
624 / 700
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 340 on average
43 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 337 on average
85 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 316 on average
347 / 400
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
154 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 261 on average
137 / 225
From the figures on this page

Quick answers

Host and version

Is A Shockbyte Rust Server online, and how reliable is it?

You will find A Shockbyte Rust Server online at this moment. About 2 days 21 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 100% of the last 2 full days, 48 of 48 hours. Rust Charts has tracked it since 24 October 2026.

Where is A Shockbyte Rust Server located?

From A Shockbyte Rust Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 157.85.87.35:28645.

Which version of Rust does A Shockbyte Rust Server run?

The build behind A Shockbyte Rust Server is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does A Shockbyte Rust Server run smoothly?

Never under 226, and 253 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 8,344 entities. At most it took 3,262 MB of memory. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is A Shockbyte Rust Server?

A Shockbyte Rust Server has 1 of its 2 slots filled right now. Averaging 0 players across seven days, it reached 2 at most. The busiest stretch of the last 48 hours came at 20:00 UTC, averaging 2 players.

How does A Shockbyte Rust Server rank against other Rust servers?

Player hours over the past week put A Shockbyte Rust Server at #6,788, among the top 31% of ranked servers.

Wipe days

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 2 days 23 hours.

Settings and map

What are the rules and settings on A Shockbyte Rust Server?

The name A Shockbyte Rust Server carries no gather rate. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser lists it under Community, as a community server. VAC is on: that is Valve's anti-cheat.

Which map does A Shockbyte Rust Server run?

A procedural map of size 1,500 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. From this page you can look at it on RustMaps; the same size and seed make the same map.

Tags explained

Which Rust Charts lists and filters include A Shockbyte Rust Server?

These Rust Charts lists include A Shockbyte Rust Server: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on A Shockbyte Rust Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset — that's the set of tags A Shockbyte Rust Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join A Shockbyte Rust Server?

Enter client.connect 157.85.87.35:28645 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.