Rust Charts52,441 playing · live

On air · chart position #13,108

Red sun in the sky

Online 157.85.87.241:26318 checked 7m ago

Launch Rust and join
48 hours · an hour a bar · full height is 5
0/ 5
players now
0% full
0
7-day average
peak 2
#13,108
rank
top 59%
26d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Red sun in the sky

0on now · 48h peak 1
AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctSat 19 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:37 UTC FW26d ago 1 – running 0
Sat 19 Sep, 10:09 UTC38d ago 2 halved by day 3 12.4 days 0
Fri 18 Sep, 21:13 UTC39d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
420 / 525
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
26 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
43 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
191 / 275
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
70 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
83 / 150
From the figures on this page

Quick answers

Server details

Is Red sun in the sky online, and how reliable is it?

Red sun in the sky is up as you read this. Going by the reported uptime, it restarted roughly 31 hours ago. 144 of 168 hours is what it managed over the past 7 full days, 86% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is Red sun in the sky located?

From Red sun in the sky, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 157.85.87.241:26318.

Which version of Rust does Red sun in the sky run?

Rust network protocol 2635 and build 168909 on Linux is the version Red sun in the sky runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Red sun in the sky run smoothly?

Never under 34, and 113 server fps on average, is how the last 48 hours went. At its fullest it held 64,992 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 4,235 MB. Rising entity counts and low fps are the source of the lag players report.

Population

How busy is Red sun in the sky?

Red sun in the sky has 0 of its 5 slots filled right now. Over the last week it averaged 0 players; the high point was 2. Over the past 48 hours, 15:00 UTC drew the most, at 0 players on average.

How does Red sun in the sky rank against other Rust servers?

In the seven-day player hours table, Red sun in the sky is #13,108, inside the top 59% of all ranked servers.

Wipes and resets

What does wipe day look like on Red sun in the sky?

The busiest point of its recent wipes averaged 2 players. 0 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 3 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Red sun in the sky?

The wipes on Red sun in the sky come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 26 days 4 hours.

How it is set up

What are the rules and settings on Red sun in the sky?

No gather rate appears in the name Red sun in the sky. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is where it appears in the server browser; it is a community server. The anti-cheat VAC from Valve is on.

Which map does Red sun in the sky run?

The map on Red sun in the sky is procedural, size 3,500, seed 471471404, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include Red sun in the sky?

The Rust Charts lists that carry Red sun in the sky are: Rust community servers, unmodded. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Red sun in the sky mean?

The game's server browser sees these tags from Red sun in the sky: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Red sun in the sky?

Press F1 in Rust to open the console and type client.connect 157.85.87.241:26318. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival rules apply.
mp5
Max players It has 5 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.